Senior Staff Engineer

Eric Scouler

I build ambitious things with Claude Code, from a browser-based tactical MMORPG to a multiplayer space mining game to a satirical religion.

Selected Projects

Each one shipped to production and developed with a fleet of specialized Claude Code agents.

Escape AI screenshot
Live

Escape AI

A co-op multiplayer stealth game for up to 20 players where Asimov's Three Laws of Robotics are the stealth mechanic: look human enough and the keeper-robots can't touch you

TypeScript (strict)VitePhaser 3Babylon.js (3D fallback)Node 22Socket.IO +15 more
Parasite screenshot
Live

Parasite

A top-down real-time 8-bit survival action-RPG in C11 for up to 25 concurrent players, with proximity voice and a persistent, self-degrading world

C11CMakesingle shared core libraryAllegro 5.2indexed fragment shader60 FPS +15 more
Modia screenshot
Live

Modia

A browser-based tactical MMORPG with utility AI, procedural world generation, and an AI-driven asset pipeline

Node.jsExpressPostgreSQLWebSocketsPM2Docker +9 more
Galaxy Miner screenshot
Live

Galaxy Miner

A real-time multiplayer space mining game with 6 NPC AI strategies, procedural galaxy generation, and spatial audio

Node.jsExpressSocket.ioSQLite (WAL mode)PM2Vanilla JavaScript +4 more
Church of Claude screenshot
Live

Church of Claude

A satirical religion where all scripture is genuine Claude Code advice wrapped in ecclesiastical parody

Astro 5React 19 islandsTailwind CSS 4Framer MotionTypeScript (strict)3 custom rehype plugins +4 more